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| zBlock Match Server Plugin - Couner Strike Source | |||
| Author | http://zblock.cs-resourced.net/ | ||
| Author email | |||
| Author website | |||
| Description | = _________________ = zBlock v3.2.2 Release 19 / 06 / 07 =========================== Counter-Strike Source: Server Plugin http://zblock.cs-resourced.net/ About: zBlock was first developed as an addition to the "CSP" server plugin, at this time VALVe had accidentally let a convariable slip that would allow players to "wallhack". "CSP" (CAL Server Plugin) was a server plugin that enforced certain convariables that could either be exploited or created an unbalanced/unfair playing field. Another feature of zBlock was to make CSP more difficult to bypass, however not too long after release, we determined that instead of making CSP more difficult to bypass, we should instead take on board the functions CSP had due to the significant ease at which is was bypassed. zBlock is now one of the most used CS Source server plugins all around the world, enforced in leagues like EnemyDown, CALeague and CEVO it's become a plugin you can't imagine CS Source without any more. Installation instructions: Copy the files zblock.dll, zblock_i486.so and zblock.vdf to your servers If the directory "addons" does not exist in "/cstrike" you will need to create it first, Notes: Note: Please make sure your server is up-to-date using the 'hldsupdatetool' otherwise the plugin will not load for reasons of server security.
Enabling/Disabling zBlock: Firstly it is recommended that any server config changes affecting zBlock are made in the "server.cfg" file on your server, and not the "autoexec.cfg". To Enable/Disable zBlock the CVar "zb_active" is provided (accessible via rcon or by addition to a server config), set this to '0' to disable the plugin, and use '1' to re-active. It is highly recommended that zBlock be kept running at all times (for most competitive and league games this will be a must).
zBlock commands and settings: "zb_status" "zb_netinfo" "zb_version" "zb_help" -- "zb_lo3" "zb_readyup" -- "zb_readyup_max" (Default: 10) "zb_matchconfig" (Default: None) "zb_startmoney" (Default: 800)
A note about sv_pure: zBlock will allow sv_pure to take any value so that it is also compliant with other mods, however warning messages will be provided whilst "sv_pure 2" is not enabled, all league servers should have the setting "sv_pure 2" in their server.cfg's. LAN mode will become active with the following changes made: This will cause zBlock to run with optimal settings for LAN gaming. Plugin not loading? If the plugin does not seem to be loading, here are some tips for troubleshooting the issue. 1.Restart the server and join and type "rcon plugin_print", is zBlock listed in the list of plugins? 2.Load the plugin manually using: View the message which appears, this should help you locate the issue. 3.Stop your server. 4.Contact your server adminstrator/GSP staff. Map restarts triggered by the zBlock plugin On changing the value of certain server cvars when running the zBlock plugin your server will automatically restart the current map (kicking all players to give the reason for the map change), this is done to ensure a level playing field on your server and also for ease of use to server administrators. CAUTION: Be careful that you do not make contradicting references to these cvar values in your "server.cfg" (ran automatically on map loads) as this will cause your server to repeatedly reload the map. Authors and Credited Others Contact details are available from our website | ||
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| Filesize | N/A | ||
| Date | Wed 25 Jul 07 - 10:26 | ||
| Downloads | 11 | ||
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