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Server Feedback - We Want to Hear From You!

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Moderators: |UKMD| MoggieX, |UKMD| CAWA
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|UKMD| Bourne
Fri Jun 06 08, 03:37PM
n00b meistro


Registered Member #347
Joined: Tue Aug 28 07, 04:04PM
Your Location: Bourneshire
Posts: 6038
Spam sir?


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Evil-sausages
Fri Jun 06 08, 05:12PM


Registered Member #533
Joined: Mon Nov 26 07, 01:59PM
Your Location: cheltenham
Posts: 610
i played a nice map called strike rc 4 might be 1 to look at
...bourne do you ever say anything with content or meaning

[ Edited Fri Jun 06 08, 05:13PM ]


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Lamb++
Wed Jul 02 08, 01:01PM
ppl put ur guns up


Registered Member #950
Joined: Sat Apr 12 08, 04:49AM
Your Location: Middlesex/Surrey
Posts: 1002
this morning when i was playing i went to get some food and put myself as a spectator. For some reason then players stopped being able to move at odd times, they were freezing up and getting stuck where they stood. Aftr a bit I got kicked for a 'spec bug' and when i came back on it said i couldn't spectate (not a sponsor or core admin) but then let me anyway.

Then, i think it was teleporno, told me he might have to kick me again, 'cause players were getting stuck in me.

weird.


you're = you are
your = belonging to you
lose = don't win/can't find
loose = not tight
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Teleporno
Wed Jul 02 08, 01:14PM
bizzare6543


Registered Member #279
Joined: Wed Jul 18 07, 02:44PM
Your Location: London
Posts: 3331
Maybe a bug to do with the new plugin?

Basically it was showing you as spawned but see through, and the people you were speccing were getting stuck, strange bug indeed.


Watch my videos link
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|UKMD| safari jim
Wed Jul 02 08, 01:29PM
Ƹ̵̡Ӝ̵̨̄Ʒ Sky blue ¯\(º_o)/¯


Registered Member #351
Joined: Thu Aug 30 07, 12:23PM
Your Location: cheltenham
Posts: 9949
moggied lol



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Teleporno
Wed Jul 02 08, 02:29PM
bizzare6543


Registered Member #279
Joined: Wed Jul 18 07, 02:44PM
Your Location: London
Posts: 3331
Actually we had a similar bug on jimmies server before, but that was with a source TV


Watch my videos link
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TanOrpheus
Tue Jul 22 08, 02:10PM

Registered Member #1202
Joined: Mon Jul 21 08, 02:59PM
Posts: 29
Just saying thanks...

I used to run a server and know that sometimes it can be a thankless task so I'm just stopping in to say thanks since I've been playing CSS on your servers for the last week or so and have had a great time, they are well run and a friendly place to be. Well done. I and my friends are grateful for the time you put in to keep it that way.

GG !

..Tan..
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|UKMD| MoggieX
Tue Jul 22 08, 04:46PM



Registered Member #1
Joined: Tue Dec 26 06, 06:52PM
Your Location: United Kingdom
Posts: 2060
heya Tan,

Glad ya enjoying em m8ty

Matt


|UKMD| MoggieX
Notes:
If u see a cheater, record them! If u see an Admin being pratt report them to me If u see a n00b, thats me!

Help keep the server running with 'Rent a Slot': link

Rent A Server Slot:

R.A.S.S = Rent A Sever Slot
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|UKMD| Bourne
Tue Jul 22 08, 05:55PM
n00b meistro


Registered Member #347
Joined: Tue Aug 28 07, 04:04PM
Your Location: Bourneshire
Posts: 6038
Evil-sausages wrote ...

...bourne do you ever say anything with content or meaning


Aparently not.


Im liking the new warmup rounds Moggie!
Any chance of testing/having it so that you can spawn in the warmup round whenever u join the round? That way we can have more fun


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the old man
Wed Jul 30 08, 10:29AM

Registered Member #1011
Joined: Sun May 04 08, 06:14PM
Posts: 1
best frinds i stop playing ct im not good in the game i wish you all the luck and best irl .
grt and thx for all the fun the old man
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|UKMD|Riley
Wed Jul 30 08, 11:12AM
omnia causa fiunt


Registered Member #141
Joined: Tue Apr 24 07, 10:00AM
Your Location: London, UK
Posts: 5402
Think that should have gone in a different place - not server feedback !

Sorry to hear you've hung up your M4 ! We'll all still be here and you'll be more than welcome if you change your mind wink.png

Good luck !




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pudsey
Tue Aug 19 08, 08:33PM

Registered Member #1294
Joined: Tue Aug 19 08, 08:17PM
Posts: 1
Hi, first I would like to say that I have been playing on your CS:S Noob heaven server for two weeks and it's a brilliant server which is really fun.

Now I know I’m new but I would like to add my two cents on the server. I have been happily playing original maps and was happy when I found this server because I hate having to download mods. When I connected today, I was met with a modded dust2 I would just like to say that I prefer the original and a few people have commented in agreement during play.

I know many people have been playing the same maps for years and a new configuration is a new map to play, however I think that the current dust 2 is just a random placement of random objects which makes the map less fun.

Please don’t take this the wrong way, I’m just offering my view and I will continue to play your excellent server, along with the other maps.
Thank you for reading.

Btw, I play under the name Apollo!

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Evil-sausages
Sun Sep 21 08, 05:58PM


Registered Member #533
Joined: Mon Nov 26 07, 01:59PM
Your Location: cheltenham
Posts: 610
the voting on css maps is broke


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|UKMD| Joe xD
Thu Dec 04 08, 12:58PM
tmp nubcake


Registered Member #1127
Joined: Sun Jun 22 08, 11:05AM
Your Location: Glasgow
Posts: 679
This is less of a suggestion and more of an inquiry, but i couldn't really see anywhere else to put it xD
I'm just wondering exactly when the css fight nights are now? Because the last i heard they were meant to be on Thursday and Sunday, but nowadays they seem to happen a lot more randomly. Of course i understand that the shiny new TF2 fight nights are taking up everyone's attention but it is nice to get a nice noobing going on around css from time to time.

I also understand that someone needs to run the fight night, and cores might not always be available to do so, and admittedly there are more important things in the world xD

On the same theme but a different not, i thought i'd use this thread to say how much i love playing here and being part of the community, i found UKMD (or Team MX as it then was) about 2 weeks into playing css and have barely played on any other servers xD

Cheers noobs, you make gaming fun



come to the TMP, only it can save you.
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Hermanater
Thu Dec 04 08, 01:54PM
hermanater


Registered Member #753
Joined: Sat Feb 09 08, 12:40PM
Your Location: London
Posts: 535
I'm not sure how many map makers there are out there, but maybe it would be worth having a regular half hour or so slot to show off new maps, I have one which I think is ready, Eden and Benny have also made maps, I would like to do a further playtest, as i'm sure others would also, it would be nice if someone allowd us a regular server slot, once a fortnight maybe at some ungodly hour?
I really enjoy playing on the servers, and it would be great to get an idea of peoples developments, map making takes a long time as you probably know, but I'm at the point with mine now that I don't know how to proceed any further with getting it onto a server if appropriate.
I have had some really positive feedback about it.

Anyway back to work and I look forward to getting owned later.




Where theres a will theres a relative...



Time flies like an arrow, Fruit flies like a banana
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|UKMD| Bourne
Thu Dec 04 08, 05:52PM
n00b meistro


Registered Member #347
Joined: Tue Aug 28 07, 04:04PM
Your Location: Bourneshire
Posts: 6038
I know that there was a test server that one of our members had..
Im a core admin on that test server and it has about 10-20 slots.

I dont think I can upload maps anyhow, but it the owner (forgot his name as i havnt played so long ) uploaded the maps then I could help out with changing the maps.

Now, I havnt seen the owner around for a very long time, but the servers are still running. At the weekend i'll see if i can contact him on steam again and let you know on here


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|UKMD| Joe xD
Fri Dec 05 08, 05:02AM
tmp nubcake


Registered Member #1127
Joined: Sun Jun 22 08, 11:05AM
Your Location: Glasgow
Posts: 679
Twenty-One.



come to the TMP, only it can save you.
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UKMD :.MajoR.:
Fri Dec 05 08, 07:06AM
I will eat your soul


Registered Member #143
Joined: Wed Apr 25 07, 09:24PM
Your Location: Serbia - Belgrade
Posts: 10611
|UKMD| Joe xD wrote ...

Twenty-One.


Where is one?

I just want to say that UKMD servers are the best






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|UKMD| safari jim
Fri Dec 05 08, 09:19AM
Ƹ̵̡Ӝ̵̨̄Ʒ Sky blue ¯\(º_o)/¯


Registered Member #351
Joined: Thu Aug 30 07, 12:23PM
Your Location: cheltenham
Posts: 9949
Fight nights started as a regular time and place when all Team MX tried to be on together and have a laugh, which was difficult back then as there were less than 30 of them.

They progressed into moggie's test nights, when he'd throw on new maps or plugins for the server and give them a go (any one else remember the tree spawning night, with giant trees, office blocks and trains spawning randomly about the maps? )

Then they just became regular n00b nights, with music and team mx vs the rest rounds.

Moggie has since become snowed under with work and baby, so gave the neccesary commands to bats, so the randomness on these nights could continue, with flash wars being one of the new highlights.

Bats has lately been busy and away from home on courses (on how to camp spawn better) so the neccesary commands are now also sitting with CAWA.

TF2 fightnights started off when our original tf2 server died (Valve, even though you fixed it, I still hate you for that damn custom tab) and we had little or no traffic on our new one. It was nicks Idea, and fair play to him for pushing it, it became a regular Tuesday play of TF2 for the few n00bs that had it and wanted to play with other UKMDers, much in the same way fightnights were for the CSS crowd in the early days of Team mx.
The TF2 fightnights (every Tuesday) helpfully bridged the gap until our badwater server became popular and got its own regular crowd on it and was standing on its own 2 feet.

Every Tuesday now is TF2 fightnight, where we UKMDers get to join in together at a regular time and place and play a map that isn't badwater together. We don't have flashwars or ukmd vs, because the commands aren't there for it. Alls we do is give ourselves the opportunity for playing in different arenas, with fellow ukmd n00bs, and generally just have a laugh playing the game

Css fightnights are dependant on one of the three people, moggie, cawa, or bats, being about to set off all the n00bness you've come to associate with fightnights, so not neccesarily on a sunday or thursday, but when possible on an ad-hoc basis.

Personally, I think every night is a fightnight, theres usually someone about that can play the tunes (Moggie, major, tito, riley, cawa, bats and myself), theres usually bucketloads of UKMD on the server, and having the crazy stuff happen randomly, not necessarily on a fight night, keeps the server fresh and interesting all week long, especially for those that can't make sunday or thursday nights.

Saying that, perhaps a return to scheduled Css fightnights when one of the appropriate people know when they are going to be on (like the one we advertised in the news for the introduction of cpl_mill)..........



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Hermanater
Fri Dec 05 08, 12:22PM
hermanater


Registered Member #753
Joined: Sat Feb 09 08, 12:40PM
Your Location: London
Posts: 535
|UKMD| Bourne wrote ...

I know that there was a test server that one of our members had..
Im a core admin on that test server and it has about 10-20 slots.

I dont think I can upload maps anyhow, but it the owner (forgot his name as i havnt played so long ) uploaded the maps then I could help out with changing the maps.

Now, I havnt seen the owner around for a very long time, but the servers are still running. At the weekend i'll see if i can contact him on steam again and let you know on here


Thanks matey, would be good to get your input, I will make map available to anyone that wants it.



Where theres a will theres a relative...



Time flies like an arrow, Fruit flies like a banana
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|UKMD| Alex
Fri Dec 05 08, 02:44PM
alexmrb


Registered Member #415
Joined: Wed Oct 03 07, 04:58AM
Your Location: King's Lynn
Posts: 1502
|UKMDl safari jim wrote ...

Personally, I think every night is a fightnight, theres usually someone about that can play the tunes (Moggie, major, tito, riley, cawa, bats and myself), theres usually bucketloads of UKMD on the server, and having the crazy stuff happen randomly, not necessarily on a fight night, keeps the server fresh and interesting all week long, especially for those that can't make sunday or thursday nights.


I have to say that random music/map changing/spped rounds etc... are rather frustrating when unexpected. I don't mind on fight nights but when you just want a 'normal' night and someone comes on and starts playing about it can be annoying, for me anyway!

|UKMDl safari jim wrote ...
Saying that, perhaps a return to scheduled Css fightnights when one of the appropriate people know when they are going to be on (like the one we advertised in the news for the introduction of cpl_mill)..........

A regular, or scheduled fight night would be much better than random/sporadic events as they tend to annoy some of the randoms and regulars. At least if it is a scheduled/regular occurence people would know that they should avoid the server if they aren't interested in listening to our music selection, joining flash wars or any of the other fight night specials! Also regular fight nights would make it easier for serious Victims to attend so we can get to know them a bit better and avoid recruiting 'twats' and having to end up banning clan members!

I have to say I found the old MX style fight nights more entertaining than recent ones, no offence to those hosting them Perhaps it's because my style of play has changed a bit, but I just find them a bit ott these days I find that having your speed doubled halfway through a round is very annoying, but it's not annoying if it is done at the start of a round, just my opinion.......
But anyway scheduled fight nights FTW, random fight nights FTL!!




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|UKMD| CAWA
Fri Dec 05 08, 03:01PM
Cant Aim Wont Aim



Registered Member #939
Joined: Sun Apr 06 08, 12:45PM
Your Location: Gloucester
Posts: 3267
Alex,

Apologies if it hindered your play, please remember I have only run a fight nite twice so far, so am still learning to use all the commands.

CAWA

[ Edited Fri Dec 05 08, 03:14PM ]



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|UKMD| Alex
Fri Dec 05 08, 03:21PM
alexmrb


Registered Member #415
Joined: Wed Oct 03 07, 04:58AM
Your Location: King's Lynn
Posts: 1502
No apology needed Cawa And no offence intended, just my opinion and I'm sure many will disagree with me
I do still look forward to fight nights, but I find myself getting frustrated sometimes
BTW what was the little symbol thingy? It confused me! lol



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|UKMD| CAWA
Fri Dec 05 08, 04:30PM
Cant Aim Wont Aim



Registered Member #939
Joined: Sun Apr 06 08, 12:45PM
Your Location: Gloucester
Posts: 3267
an ascii [censored] up on my part



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Teleporno
Fri Dec 05 08, 04:43PM
bizzare6543


Registered Member #279
Joined: Wed Jul 18 07, 02:44PM
Your Location: London
Posts: 3331
Gotta say, liking the new music added recently. <3


Watch my videos link
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|UKMD| Bourne
Fri Dec 05 08, 05:41PM
n00b meistro


Registered Member #347
Joined: Tue Aug 28 07, 04:04PM
Your Location: Bourneshire
Posts: 6038
Hermanater wrote ...

|UKMD| Bourne wrote ...

I know that there was a test server that one of our members had..
Im a core admin on that test server and it has about 10-20 slots.

I dont think I can upload maps anyhow, but it the owner (forgot his name as i havnt played so long ) uploaded the maps then I could help out with changing the maps.

Now, I havnt seen the owner around for a very long time, but the servers are still running. At the weekend i'll see if i can contact him on steam again and let you know on here


Thanks matey, would be good to get your input, I will make map available to anyone that wants it.




Right.. As I promised, I did abit of diggin n found his name!

m4d- Profile link

He has one public server and a test server.
Test server is pw protected and i cant remember what it was
They are both still there, but m4d hasnt been on the webbie for 3 months + . Gonna have a look on steam friends 4 him


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Teleporno
Fri Dec 05 08, 05:45PM
bizzare6543


Registered Member #279
Joined: Wed Jul 18 07, 02:44PM
Your Location: London
Posts: 3331
Herm, can always use the match server to test your maps.

Add me on steam, djmcdonagh1



Watch my videos link
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|UKMD| Bourne
Fri Dec 05 08, 08:12PM
n00b meistro


Registered Member #347
Joined: Tue Aug 28 07, 04:04PM
Your Location: Bourneshire
Posts: 6038
Ye thats probs best.
I havnt seen m4d 4 ages and im not sure when I will..



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Aziak
Sun Jan 18 09, 09:22PM

Registered Member #1520
Joined: Thu Nov 20 08, 08:07PM
Posts: 18
Maybe a "Hardcore" server, where everyone has lower health, 60- 70? This means it takes less bullets to kill people, 1 - 2 shot kills as opposed to 3-4 shot kills, but its also easier to die, i find hardcore servers in games to generally be more fun.

I don't mind what type of server it could be or what the maps are, but i would recommend respawning times to be fast because dieng is too easy


~Moggiex is a noob at tribal wars XD~

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|UKMD| Cocidius
Sun Jan 18 09, 09:42PM
Right behind you.


Registered Member #727
Joined: Fri Feb 01 08, 12:00AM
Your Location: Gelderland, the Netherlands
Posts: 1607
not trying to bash your idea, but 60hp and one shot kills isn't exactly noob friendly... and the server would have to have a higher tickrate as well, since every shot counts, which would mean more resources per slot and in turn less slots.

(play mixes btw, probably more fun then "hardcore" pubs.)



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|UKMD| Nova
Sun Jan 18 09, 10:06PM
Mr.1337s


Registered Member #297
Joined: Mon Jul 30 07, 12:59PM
Your Location: In a house
Posts: 262
tele wouldn't be able to rate hack if tick rate went higher up




I can haz 2 sigs nao =D?nuu they won't fit! HAAALP NAO =(

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|UKMD| Eðen
Sun Jan 18 09, 10:50PM


Registered Member #579
Joined: Tue Dec 11 07, 05:30PM
Your Location: Under your Bed
Posts: 452
Just get some aim and then you can do 1-2 shot kills without ppl having less health
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Aziak
Sun Jan 18 09, 11:06PM

Registered Member #1520
Joined: Thu Nov 20 08, 08:07PM
Posts: 18
|UKMD| Cocidius wrote ...

not trying to bash your idea, but 60hp and one shot kills isn't exactly noob friendly... and the server would have to have a higher tickrate as well, since every shot counts, which would mean more resources per slot and in turn less slots.


Tbh a hardcore server would probobly have less people anyway, it would be way too insane if it had 60 players like the main server lol.

Eden wrote ...

Just get some aim and then you can do 1-2 shot kills without ppl having less health


The point is it makes the game more exciting and you have to be more stealthy and cautious, and yes in normal mode you can sometimes get 1-2 shot kills but i doubt even the best player gets headshots everytime.

Btw this is just an idea, so i don't mind if you guys think its nooby


[ Edited Sun Jan 18 09, 11:09PM ]


~Moggiex is a noob at tribal wars XD~

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|UKMD| Eðen
Sun Jan 18 09, 11:14PM


Registered Member #579
Joined: Tue Dec 11 07, 05:30PM
Your Location: Under your Bed
Posts: 452
We have enough stealthy cautious ppl, generally its the t's on dust unlimited
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|UKMD| Joe xD
Mon Jan 19 09, 02:12AM
tmp nubcake


Registered Member #1127
Joined: Sun Jun 22 08, 11:05AM
Your Location: Glasgow
Posts: 679
Hahahaha and then you have me, rushing everywhere and dying quickly.
I did that on another server, forgetting i wasnt in UKMD, just got a load of people pure 'omg wut a nub'.
Ahhh its fun to be a noob (:



come to the TMP, only it can save you.
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eMz
Sun Feb 01 09, 07:04PM

Registered Member #1676
Joined: Sun Feb 01 09, 05:04PM
Posts: 7
|UKMD| MoggieX wrote ...

Thats right, we're open to ALL suggestions as when it comes to our servers.<br /><br />If you have a suggestion, please post below.<br /><br /><strong>Note:</strong> That AWP & Auto sniper enablement is non-negiotable, it ain't happening!<br /><br />This thread carries a strict NO FLAMING policy, if you have an idea, post it!<br /><br /><strong>Some suggested topics:</strong><br /> - Ranking Systems<br /> - Mods (of any kind)<br /> - Public wars<br /> - Special Nights<br /><br /><div align="center"><strong><span style="font-size: large">---------- Work in Progress ----------</span></strong><br /></div><br />Ok, just to summarise from the posts made so far:<br /><br /><strong>* Map rotation based upon players/time of day</strong><br />I need that CRON plugin working again, although I think I may have issues with the map voting plugin. I'll look into this as well<br /><br /><strong>* More maps!!</strong><br />We're dependant upon Lagmonster for this, as he gets us the extra spawn points which I add into maps. We need maps with 64 spawn points for 64 n00blets!!!<br /><br /><strong>Map Suggestions so far:<br /><br /></strong>- <strong>de_aztec_extended</strong> <span style="color: #008000"><strong><span style="color: #ff0000">Needs more spawn points, tops out at 41</span></strong></span><br /><span style="color: #008000"><strong>- </strong><strong><span style="color: #ff0000"><a href="http://www.cstrike-planet.com/maps/1057">de_warehouse</a> Needs more spawn points, tops out at 31</span><br /></strong></span>- <strong><a href="http://www.fpsbanana.com/maps/8945">de_church_marq</a></strong> - Looking at<br /><br /><strong>* Add Banners to Server If poss</strong><br />This killed the server last time, I will try again!!<br /><br /><strong> * Set round times based upon map</strong><br />As it says if its office, set the round time for slightly longer, the same goes for the fy map.<br /><br /><strong>* TeamSpeak Rooms for the Server On</strong><br />I'll sort this out shortly so that when on a different server, you'll join a different room<br /><br /><br /><br /><div align="center"><strong><span style="font-size: large">---------- Completed ----------<br /></span></strong> <br /><div align="left"><span style="color: #008000"><strong>* Look at adding player skins again - DONE!</strong></span><br />Not sure if we can as last time I tried this it killed the server with SM. Although I do miss them dearly.<br /><span style="color: #ff0000"><br /><strong>* Add live servers list to MOTD - Dismissed as cannot start games from the list, while in game =(</strong></span><br />I need to look at the code for this and then update the MOTD accordingly<br />I am dissmissing the rocket scouts and hide/seek mod, as that will alter the game play too much.<br /><br /><span style="color: #008000"><strong>* Update the MOTD with top 10 players -DONE!</strong></span><br />This is dependant upon the pyscho stats working again [#12]<br /><br /><span style="color: #008000"><strong>* Re-do Pyscho stats - DONE</strong></span><br />Get this working again<br /><span style="color: #008000"><strong><br />* More TS Rooms - DONE</strong></span><br />I've added a WoW room as requested by Chef<br /><br /><span style="color: #ff6600"><strong>* Themed Nights - On Going</strong></span><br />Yup I agree, watch this space!!! I love rushing with +30 other players <img src="../../images/emotes/default/smile.png" style="border: 0pt none ; vertical-align: middle" /><br /><br /><span style="color: #ff0000"><strong>* Enable AWP <u>IF</u> player count warrants it - Dismissed as a pain in the arse to do & reluctant to enable AWP at all</strong></span><br />Not sure on this one eother, but I will investigate.<br /><br /><span style="color: #008000"><strong>* Maps Added:</strong></span><br /><span style="color: #008000"><strong>- <a href="http://www.fpsbanana.com/maps/41538">glassassaultii_glasserver</a> DONE<br />- </strong><strong><a href="http://www.fpsbanana.com/maps/11453">css_miami_css</a> DONE<br />- Office OC - DONE<br /></strong></span><span style="color: #008000"><strong><span>- fy_ski_dgtl_finall - DONE<br /><br /></span></strong></span><span style="color: #ff6600"><strong>* Sounds & Download - Well I added player skins, keeping away from sounds for now</strong></span><br />Yes, I agree we used to have a 22Mb download overhead just to get on the server, thats now gone, although 1 or 2 sounds may slip back in again. There is nothing we can do about custom maps, only ensure that they are http downloads and compressed for bzip2 (which they are)<br /><br /><span style="color: #008000"><strong>* Map times Altered - DONE</strong></span><br />cs_italy now has 2min round times, mx_glass and the fy map now have 15min map times, similary de_dust2_unlimited is exetnded by 5 minutes to 40 mins<br /></div></div>




eMz@DrunkOnFruit&BarlyJuice: wanna see my penis
eMz@DrunkOnFruit&BarlyJuice: link
VICTIM | Dukky: it doesn't work
VICTIM | Dukky: lol
eMz@DrunkOnFruit&BarlyJuice: i know!
eMz@DrunkOnFruit&BarlyJuice: hahaa
eMz@DrunkOnFruit&BarlyJuice: u still tried to look lmao
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eMz
Sun Feb 01 09, 07:09PM

Registered Member #1676
Joined: Sun Feb 01 09, 05:04PM
Posts: 7
about 20 people leave when mx_glass comes on, no offence to who made it


eMz@DrunkOnFruit&BarlyJuice: wanna see my penis
eMz@DrunkOnFruit&BarlyJuice: link
VICTIM | Dukky: it doesn't work
VICTIM | Dukky: lol
eMz@DrunkOnFruit&BarlyJuice: i know!
eMz@DrunkOnFruit&BarlyJuice: hahaa
eMz@DrunkOnFruit&BarlyJuice: u still tried to look lmao
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|UKMD| Bourne
Sun Feb 01 09, 07:18PM
n00b meistro


Registered Member #347
Joined: Tue Aug 28 07, 04:04PM
Your Location: Bourneshire
Posts: 6038
eMz wrote ...

about 20 people leave when mx_glass comes on, no offence to who made it


imo glass is a quality map!
I know alot of people dont like it, but i absolutely love it!
Once u find a good camping spot, your're off and away!


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|UKMD| ﮎhadam
Sun Feb 01 09, 09:01PM
Ickle Innocent Scouser


Registered Member #426
Joined: Sat Oct 06 07, 12:53PM
Your Location: Crosby, Liverpool
Posts: 3702
glasss can go f*** its self with a s****y stick


sorry but i despise that map


\"Its so darn hot, Milk was a bad choice\"

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|UKMD| Smit
Sun Feb 01 09, 09:12PM
Permanently in the burn ward


Registered Member #122
Joined: Sun Apr 08 07, 03:08PM
Your Location: Warrington, Cheshire, UK
Posts: 1435
lol glass can be good can be bad, just grin and bear it, marmite maps ftw!



You wont see me until its too late
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