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Maps and/or map rotation on the Main server

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DUNK
Mon Aug 25 08, 03:43PM
william


Registered Member #288
Joined: Mon Jul 23 07, 10:28AM
Your Location: Scotland
Posts: 5107
This is fast becoming a joke and I am regularly seeing the server very empty at night or 2 thirds full at best.

map choice,map rotation and even map times i think are to blame.

Dust 2
followed by
Dust UKMD
followed by
unlimited
etc etc etc

50 mins for some of these is also loosing us players.
personally i would like all the maps (bar Glass) cut to 30 mins per round and a fixed rotation put into place. if we are using the main to attract new players, its not producing the goods.

and in the age old style of an English exam question

Discuss!

[ Edited Fri Aug 29 08, 09:49AM ]




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|UKMD| Daddy Broeder
Mon Aug 25 08, 03:58PM
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Agreed.
And I know this (map rotation) has been discussed before, but the server is emptying with the current choice of maps. Can't be good.

I do not have a specific preference for which maps should be played.
Think :
Dust
Office unlimited
Inferno
Nuke
Glass
Nightfever (tho i still can't connect to that)

I think 20 mins a map is sufficient, u get 3 maps in an hour.
Fixed rotation as Dunk stated

Do we have an extra serverplace -> dust (variations) 24/7 ?

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Broeder.


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Sylarrr
Mon Aug 25 08, 04:00PM
Mr. no sound


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Dust2 tbh is a crap map when you've just spend half the day playing dust_unlimited and you just need some kind of change, also dust_UKMD although a great map is just far to big for early morning gaming when everyone else is in bed.

I really suggest bringing back cpl_mill its such an awesome map ^^



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|UKMD|Riley
Mon Aug 25 08, 04:05PM
omnia causa fiunt


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Your Location: London, UK
Posts: 5402
Happy to have us try shorter map times - this will of course turn the maps over quicker !

I wonder if the fact that many of the lads and lasses are playing TF2, GG, in-house or other matches, or on the 32/6 man accounts for any of the numbers you're seeing.

As someone who's lucky to have time to play 3 maps in a row I'd probably be quite happy to play 2 sandy maps (inc Atrocity ) but I see your point. I also wonder about new players joining and choosing a map that's been played recently because they weren't there - a classic old chestnut ! The key would appear to be the choice available and whether or not it can be made to take previous maps into account .......






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Dec
Mon Aug 25 08, 04:12PM
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link

This could be worth looking at.

I think we should have dust2 and unlim seperated so they can never be played if there isn't a certain amount of players on, this also sorts the problem of having a dust2, unlim, dust2, unlim situation. Other changes could be made after more consideration.

We should also look into adding(/making?) some more quality custom maps (where the hell is benny's map? )



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liquidbambam
Mon Aug 25 08, 04:18PM
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dust2 norm shuldnt be playd when more than 30 ppl are on the server and dust 2 unlim shuld really be 30+. i wuld like to see maps like vegas back as well as andy's tower map cos that worked i feel. 20 mins seems a good idea. keep atrocity cos its great map ^^ atm i like that it has 2 maps to choose from so that ppl who jsut joined cant vote for a map that was 2 rounds ago.


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Syxx
Mon Aug 25 08, 04:26PM
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I'd be for 20 min map times. If all maps were 20 mins long I'd probably pop onto CS:S a lot more frequently than I currently do.

As it stands just now, I'll play something like Nightfever or Atrocity for around 20 mins, have a blast then realise there's still like 30 mins left and get bored and leave. I don't have as much time to play games at the moment so I'd rather spend the time I have playing as many different maps as possible. (CS wise)




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|UKMD| √ÏЯuک
Mon Aug 25 08, 04:27PM


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i thought i was the onley 1 who was think that



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|UKMD| st3fan^
Mon Aug 25 08, 05:14PM
aba de booshalidge


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i agree! if it were 20min maps i would stay on longer! i play on anuva server and it puts in a map vote after 15min, people usually extend after 15 and then vote in a diff map after 30! seems to work quite well!






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|UKMD| onionrage
Mon Aug 25 08, 06:36PM
Will-Jam is God


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Agreed. Italy adds some variety, as does nightfever and vegas. But getting stuck in the dust 2 followed by dust unlimited can get a bit tedious. I have no problem with the dust maps, atrocity is by far my fav and I do like the new Dust UKMD one a awful lot as well. but not after each other. We need to rotate from a dust map to a different one I feel, by all means every other one, but at least something different inbetween.
As for timings I think 30 mins on each is fine. No need to vary this with the maps, keep it simple, so everyone knows that each map will last a set time.


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DUNK
Mon Aug 25 08, 07:04PM
william


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Joined: Mon Jul 23 07, 10:28AM
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Posts: 5107
cheers dudes

lets keep this topic hot till mogg's gets back. hopefully he will be full of san miguel and sangria and agree to do something.

and this post was prompted by my own annoyance but also on watching Onionrage(or i think i may stick with the nickname i gave u last night by mistake) and herbosus in particular who i have seen leave the server due to map fatigue.

non regulars wont be used to such long maps as we seem unique in this regard.

Personally, I would love to see a De_Sand based server 24/7. Even if it were a 32 man shotty.




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Teleporno
Mon Aug 25 08, 07:21PM
bizzare6543


Registered Member #279
Joined: Wed Jul 18 07, 02:44PM
Your Location: London
Posts: 3331
Rotation for the main server IMO:

Peak:

de_dust2_unlimited
de_desert_atrocity_v3
de_nightfever
cs_italytactik2
de_dust_ukmd
cs_office_unlimited
de_trading

Late night or < 32 people:

de_dust2
de_nuke
de_inferno
de_nightfever
cs_office
mx_glass

[ Edited Mon Aug 25 08, 11:09PM ]


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ta! Dougal
Mon Aug 25 08, 07:24PM
Smit's and Coci's Pimp


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Posts: 710
maps such as cs_miami_css are great maps
i think we should try some player made maps as some as these are real corkers. We should also have a crack at maps by Andy Luck Shot, possibly myself if i can be arsed to finish my new map and Skeet. Skeet's and Andy's in particular are great to play atm and they arent even half done!


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DUNK
Mon Aug 25 08, 08:25PM
william


Registered Member #288
Joined: Mon Jul 23 07, 10:28AM
Your Location: Scotland
Posts: 5107
i am sure moggie said he was going to give Andy's map a run on the main, not seen it tho!

anyway, lets not make this into a which rotation is best debate as Moggs will not get involved. but I agree with tele, would like to see de_trading back in the rotation and more hostage maps if possible

anyone of you map makers fancy a UKMD version of Atrocity, its a great map but would be nice to have an update and also try and make A a little harder for the badguys to plant at.




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Gus
Mon Aug 25 08, 08:55PM
Gus


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Your Location: Brighton
Posts: 414
dec1211 wrote ...

link

This could be worth looking at.

I think we should have dust2 and unlim seperated so they can never be played if there isn't a certain amount of players on, this also sorts the problem of having a dust2, unlim, dust2, unlim situation. Other changes could be made after more consideration.

We should also look into adding(/making?) some more quality custom maps (where the hell is benny's map? )

Teleporno wrote ...

Rotation for the main server IMO:

Peak:

de_dust2_unlimited
de_desert_atrocity_v3
de_nightfever
cs_italytactik2
de_dust_ukmd
cs_office_unlimited

Late night or < 32 people:

de_dust2
de_nuke
de_inferno
de_nightfever
cs_office
mx_glass


both QFT and together they are even more true

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|UKMD| Smit
Tue Aug 26 08, 05:47AM
Permanently in the burn ward


Registered Member #122
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Your Location: Warrington, Cheshire, UK
Posts: 1435
one, wut does qft mean? (ino n00b rite?)
and two i tottaly agree, i wud like to see a fixed rotation and mabee sum more standard maps, imo we r gettin lost in custom maps, (however sweet they r) so yea more standard maos = gurd imo
smit out



You wont see me until its too late
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Syxx
Tue Aug 26 08, 07:13AM
Overwhelming millions everyday


Registered Member #115
Joined: Sun Apr 01 07, 10:16PM
Your Location: Stirling
Posts: 2934
20 Smit 08 wrote ...

one, wut does qft mean? (ino n00b rite?)


Either Quoted For Truth or Quantum Field Theory, probably the former considering the context.


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|UKMD| Smit
Tue Aug 26 08, 07:21AM
Permanently in the burn ward


Registered Member #122
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Your Location: Warrington, Cheshire, UK
Posts: 1435
ok ty syxx i tyhought it ment sum thing different ^^



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Gus
Tue Aug 26 08, 11:20AM
Gus


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Joined: Sun Jun 15 08, 11:49PM
Your Location: Brighton
Posts: 414
yea quoted for truth which now i have to type making an abbreviation pretty pointless now xD
anyway, the standard maps are on rotation on the noob heaven and are too small for the 64 slot server unless its later at night so custom maps like unlimited and office extended are pretty much unavoidable unless thats not what you mean by custom maps?
I think the maps we have work well but its the voting system and the timings are the problem, ie map times for some maps are waaaaay too long and people just press 1 every time when the vote comes around...i agree that we need to shorten most of the map times and get in a fixed rotation and with that link Dec put we can really solve the problems with map size at certain times of the day. so around 6-8 pm we have atrocity/d2unlimited/other big maps then during off peak times normal dd2 would come on with some other smaller custom/standard maps.

[ Edited Tue Aug 26 08, 11:58AM ]
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|UKMD| Smit
Tue Aug 26 08, 12:01PM
Permanently in the burn ward


Registered Member #122
Joined: Sun Apr 08 07, 03:08PM
Your Location: Warrington, Cheshire, UK
Posts: 1435
by custom i mean things like the tank at mid and trailer at long on dust 2, dust 2 is a gr8 map and imo has been ruined by these added things and after half a year of this i have gone searching for other servers searching for my dust 2 fill ad i know they r on rotation on the noob heaven server the standard maps tht is, i think the main server could do wif sum, because new players wont be joining servers wif maps they have never heard of such as desert atrocity (a gr8 map nonetheless) but just my *counts how many posts* 3 pence worth



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|UKMD| Sy
Tue Aug 26 08, 12:23PM
|UKMD| Sy


Registered Member #1204
Joined: Mon Jul 21 08, 10:58PM
Posts: 117
Agreed on the map times, and rotation.

And yes also agree with Smit, as i have several friends who i have been trying to get to join UKMD but whenever they are online at the same time as me, they are not allowed onto the main server due to the continual altered maps which they do not have!

Its nice playing altered maps but also some of the originals are very good too.


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|UKMD| Nades
Tue Aug 26 08, 12:26PM
i hate nades


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Your Location: Aberdeen
Posts: 2086
Why dont you just add RTV to the main server, then if enough people think that a certain map is poo or been on to long it can be changed without an Admins interference.
Should solve every problem quoted above, as long as people dont vote 1!!



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Teleporno
Tue Aug 26 08, 12:27PM
bizzare6543


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Your Location: London
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Why can't they download them off the server?


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|UKMD| noodle
Tue Aug 26 08, 03:32PM
Who Did That!


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Posts: 469
Agreed always dust ^^



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Syxx
Tue Aug 26 08, 03:42PM
Overwhelming millions everyday


Registered Member #115
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Your Location: Stirling
Posts: 2934
Teleporno wrote ...

Why can't they download them off the server?


Haven't some maps been altered by us to include enough spawn points? They might already have the map downloaded but if they got it off another server then they wouldn't be able to play on our altered one. (If that's the case then obviously they could just delete it from their map folder but some people are too n00b for things like that )


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Teleporno
Tue Aug 26 08, 04:28PM
bizzare6543


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Hmm possibly.


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|UKMD| Sy
Tue Aug 26 08, 04:42PM
|UKMD| Sy


Registered Member #1204
Joined: Mon Jul 21 08, 10:58PM
Posts: 117
Ok, will msg tele cos dont want to distract from the main point of this thread


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|UKMD| Angry
Tue Aug 26 08, 05:48PM
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20 mins FTW


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Gus
Tue Aug 26 08, 06:20PM
Gus


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well most of the mps have different names so it wouldnt come up with the "your map differs from the servers error."
rtv is good when the majority of people are like us but cos the server is full of n00bs they would either just press 1 or ignore people screaming "we just had this map!!"
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Syxx
Tue Aug 26 08, 06:24PM
Overwhelming millions everyday


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I think at least Nightfever was altered from the original map and never renamed.


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|UKMD| onionrage
Tue Aug 26 08, 06:31PM
Will-Jam is God


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Some good points being raised in this. But I personally think the amended maps are part of UKMD. It adds an individuality to the games that you will not get anywhere else. It unique and with this it should stay part of our community.
As for rotation and which maps we want, there will be hundreds of ideas for this when we have hundreds of members. It will all come down to Moggie's thoughts on this when he returns from his hols, all we can do his present him with some ideas for what we think.
Me, I'd most defo have the dust maps still, but just ensure they don't follow each other, theres plenty of choices out there that we've all played and i'm sure we can all add an opinion for them. So lets keep this thread going, and if you have ideas, thoughts or anything constructive on this subject that should and is quite important to the whole UKMD community get it written down in here!


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The Lonely Wolf
Tue Aug 26 08, 11:28PM
The Noobiest Noob doth return!


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Nades [UKMD wrote ...
]
Why dont you just add RTV to the main server, then if enough people think that a certain map is poo or been on to long it can be changed without an Admins interference.
Should solve every problem quoted above, as long as people dont vote 1!!



RTV would be useless on our main server.
Too many people for one. For instance: 60 people playing at a peak time. Glass has just come on, and 22 people don't like it. With RTV they can change the map, without consideration to the other people. . .
Next point: On EVERY server, you get n00bs who say rtv after about 3 rounds because they didn't get any kills. . . I can personally say that really annoys me. . .
Next: You're going to get loads of people who like one specific map (for instance Dust2), and will play that continually (i know a fair few people who would play on that map 24/7). Where's the originality in that?


Sorry i seemed to go on a rant. . .
I just find it's better without rtv tbh. .



"When they speak to us of cannibals, we smile proudly, as we proclaim our superiority to these savages.
Who are the real savages?
Those who struggle in order to eat those whom they vanquish, or those who struggle merely to kill?"

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|UKMD| Sy
Wed Aug 27 08, 02:17AM
|UKMD| Sy


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Joined: Mon Jul 21 08, 10:58PM
Posts: 117
I often notice that later on we only seem to have a choioce of 2 as well, maybe moe in the mix (if poss) would help


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|UKMD| Alex
Wed Aug 27 08, 05:20AM
alexmrb


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Your Location: King's Lynn
Posts: 1502
The thing that I notice most, late in the night/early morning, is that a map will come on and 30 secs later the server is almost empty
The map that this happens on varies, but is usually one of the less well known maps (e.g. vegas). Is there any way to track user connections/disconnections to see which map/s gain/lose players?
I haven't noticed it as much during the days and evenings, so maybe a late night/early morning rotation and a "peak hours" rotation system could work?




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|UKMD| safari jim
Wed Aug 27 08, 07:55AM
Ƹ̵̡Ӝ̵̨̄Ʒ Sky blue ¯\(º_o)/¯


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can we get a css version of badwater? loool



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.Tito's Funeral.
Wed Aug 27 08, 08:24AM
titosfuneral


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I like the idea of 20 minute map times a lot. For example I'm quite happy to play glass for 15 minutes even tho I don't like the map. If a map comes on for 50 minutes I'm not in the mood for, I'm gone in 30 secs. That's one of the reasons I'm gun gaming it so much at the moment. (Altho gun game rocks) Variety is the spice of life!




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Gus
Wed Aug 27 08, 11:02AM
Gus


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Posts: 414
could also have just a vote to extend after 20 mins too, just incase people are really enjoying the map, ofcourse have no as 1 and yes as 2 to avoid noobyness, maybe for another 10 mins otherwise just change to the next map in rotation
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DUNK
Wed Aug 27 08, 12:59PM
william


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Joined: Mon Jul 23 07, 10:28AM
Your Location: Scotland
Posts: 5107
saw this plug in which seems to offer the variety that we crave (ie player count, map repeats)

maybe moggs can comment on it when he comes back from hols

link




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CooperGX
Wed Aug 27 08, 09:24PM

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Your Location: Stoke-On-Trent
Posts: 31
Point well raised dunk, agree completely with the statements of map rotation, ive found myself constantly having to switch servers as there is a clear lack of variation

1 added note that a couple of raised previously is the bringin back of good ode cpl_mill, i understand the problem with spawn points but, back when i was a fledgling nab (a year ago) this was one of the main maps on the main server and it got me really into ukmd!

Anywoo theres my opinion

dunk for prime minister?



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The Lonely Wolf
Thu Aug 28 08, 09:23AM
The Noobiest Noob doth return!


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Joined: Sat Jul 26 08, 04:30PM
Your Location: Ashford, Kent
Posts: 1016
|UKMD|DUNK wrote ...

saw this plug in which seems to offer the variety that we crave (ie player count, map repeats)

maybe moggs can comment on it when he comes back from hols

link



That, is rather ingenius!
Was looking through the comments, and it appears that it is top quality. .
One or two problems with a few bugs, but nothing major. .
Looks sound. .


[ Edited Thu Aug 28 08, 09:24AM ]



"When they speak to us of cannibals, we smile proudly, as we proclaim our superiority to these savages.
Who are the real savages?
Those who struggle in order to eat those whom they vanquish, or those who struggle merely to kill?"

Guy de Maupassant, "Sur l'Eau"
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