This is fast becoming a joke and I am regularly seeing the server very empty at night or 2 thirds full at best.
map choice,map rotation and even map times i think are to blame.
Dust 2 followed by Dust UKMD followed by unlimited etc etc etc
50 mins for some of these is also loosing us players. personally i would like all the maps (bar Glass) cut to 30 mins per round and a fixed rotation put into place. if we are using the main to attract new players, its not producing the goods.
and in the age old style of an English exam question
Agreed. And I know this (map rotation) has been discussed before, but the server is emptying with the current choice of maps. Can't be good.
I do not have a specific preference for which maps should be played. Think : Dust Office unlimited Inferno Nuke Glass Nightfever (tho i still can't connect to that)
I think 20 mins a map is sufficient, u get 3 maps in an hour. Fixed rotation as Dunk stated
Do we have an extra serverplace -> dust (variations) 24/7 ?
Cheers, Broeder.
|UKMD| Daddy Broeder wrote ...
The path of the righteous n00b is beset on all the sides by the inequities of the Selfish and the tiranny of EvilMen / Blessed is he who, in the name of Moggie and UKMD, sheperds the |victim|'s through the Valley of Darkness up to Double Doors @ mid, for he is truly his Brother's Keeper and the Finder of Lost N00bs / And I will strike down upon thee with great vengeance and furious anger those who attempt to poison and destroy my Brothers / And you will know my name is Daddy Broeder when I lay my Herb Canon upon you...
Dust2 tbh is a crap map when you've just spend half the day playing dust_unlimited and you just need some kind of change, also dust_UKMD although a great map is just far to big for early morning gaming when everyone else is in bed.
I really suggest bringing back cpl_mill its such an awesome map ^^
Happy to have us try shorter map times - this will of course turn the maps over quicker !
I wonder if the fact that many of the lads and lasses are playing TF2, GG, in-house or other matches, or on the 32/6 man accounts for any of the numbers you're seeing.
As someone who's lucky to have time to play 3 maps in a row I'd probably be quite happy to play 2 sandy maps (inc Atrocity ) but I see your point. I also wonder about new players joining and choosing a map that's been played recently because they weren't there - a classic old chestnut ! The key would appear to be the choice available and whether or not it can be made to take previous maps into account .......
I think we should have dust2 and unlim seperated so they can never be played if there isn't a certain amount of players on, this also sorts the problem of having a dust2, unlim, dust2, unlim situation. Other changes could be made after more consideration.
We should also look into adding(/making?) some more quality custom maps (where the hell is benny's map? )
dust2 norm shuldnt be playd when more than 30 ppl are on the server and dust 2 unlim shuld really be 30+. i wuld like to see maps like vegas back as well as andy's tower map cos that worked i feel. 20 mins seems a good idea. keep atrocity cos its great map ^^ atm i like that it has 2 maps to choose from so that ppl who jsut joined cant vote for a map that was 2 rounds ago.
I'd be for 20 min map times. If all maps were 20 mins long I'd probably pop onto CS:S a lot more frequently than I currently do.
As it stands just now, I'll play something like Nightfever or Atrocity for around 20 mins, have a blast then realise there's still like 30 mins left and get bored and leave. I don't have as much time to play games at the moment so I'd rather spend the time I have playing as many different maps as possible. (CS wise)
REDRUM If you want a picture of the future, imagine a boot stamping on a human face— forever.
i agree! if it were 20min maps i would stay on longer! i play on anuva server and it puts in a map vote after 15min, people usually extend after 15 and then vote in a diff map after 30! seems to work quite well!
Agreed. Italy adds some variety, as does nightfever and vegas. But getting stuck in the dust 2 followed by dust unlimited can get a bit tedious. I have no problem with the dust maps, atrocity is by far my fav and I do like the new Dust UKMD one a awful lot as well. but not after each other. We need to rotate from a dust map to a different one I feel, by all means every other one, but at least something different inbetween. As for timings I think 30 mins on each is fine. No need to vary this with the maps, keep it simple, so everyone knows that each map will last a set time.
"My classmates would copulate with anything that moved, but I never saw any reason to limit myself. Emo Philips.
lets keep this topic hot till mogg's gets back. hopefully he will be full of san miguel and sangria and agree to do something.
and this post was prompted by my own annoyance but also on watching Onionrage(or i think i may stick with the nickname i gave u last night by mistake) and herbosus in particular who i have seen leave the server due to map fatigue.
non regulars wont be used to such long maps as we seem unique in this regard.
Personally, I would love to see a De_Sand based server 24/7. Even if it were a 32 man shotty.
maps such as cs_miami_css are great maps i think we should try some player made maps as some as these are real corkers. We should also have a crack at maps by Andy Luck Shot, possibly myself if i can be arsed to finish my new map and Skeet. Skeet's and Andy's in particular are great to play atm and they arent even half done!
i am sure moggie said he was going to give Andy's map a run on the main, not seen it tho!
anyway, lets not make this into a which rotation is best debate as Moggs will not get involved. but I agree with tele, would like to see de_trading back in the rotation and more hostage maps if possible
anyone of you map makers fancy a UKMD version of Atrocity, its a great map but would be nice to have an update and also try and make A a little harder for the badguys to plant at.
I think we should have dust2 and unlim seperated so they can never be played if there isn't a certain amount of players on, this also sorts the problem of having a dust2, unlim, dust2, unlim situation. Other changes could be made after more consideration.
We should also look into adding(/making?) some more quality custom maps (where the hell is benny's map? )
one, wut does qft mean? (ino n00b rite?) and two i tottaly agree, i wud like to see a fixed rotation and mabee sum more standard maps, imo we r gettin lost in custom maps, (however sweet they r) so yea more standard maos = gurd imo smit out
yea quoted for truth which now i have to type making an abbreviation pretty pointless now xD anyway, the standard maps are on rotation on the noob heaven and are too small for the 64 slot server unless its later at night so custom maps like unlimited and office extended are pretty much unavoidable unless thats not what you mean by custom maps? I think the maps we have work well but its the voting system and the timings are the problem, ie map times for some maps are waaaaay too long and people just press 1 every time when the vote comes around...i agree that we need to shorten most of the map times and get in a fixed rotation and with that link Dec put we can really solve the problems with map size at certain times of the day. so around 6-8 pm we have atrocity/d2unlimited/other big maps then during off peak times normal dd2 would come on with some other smaller custom/standard maps.
by custom i mean things like the tank at mid and trailer at long on dust 2, dust 2 is a gr8 map and imo has been ruined by these added things and after half a year of this i have gone searching for other servers searching for my dust 2 fill ad i know they r on rotation on the noob heaven server the standard maps tht is, i think the main server could do wif sum, because new players wont be joining servers wif maps they have never heard of such as desert atrocity (a gr8 map nonetheless) but just my *counts how many posts* 3 pence worth
And yes also agree with Smit, as i have several friends who i have been trying to get to join UKMD but whenever they are online at the same time as me, they are not allowed onto the main server due to the continual altered maps which they do not have!
Its nice playing altered maps but also some of the originals are very good too.
Why dont you just add RTV to the main server, then if enough people think that a certain map is poo or been on to long it can be changed without an Admins interference. Should solve every problem quoted above, as long as people dont vote 1!!
Haven't some maps been altered by us to include enough spawn points? They might already have the map downloaded but if they got it off another server then they wouldn't be able to play on our altered one. (If that's the case then obviously they could just delete it from their map folder but some people are too n00b for things like that )
REDRUM If you want a picture of the future, imagine a boot stamping on a human face— forever.
well most of the mps have different names so it wouldnt come up with the "your map differs from the servers error." rtv is good when the majority of people are like us but cos the server is full of n00bs they would either just press 1 or ignore people screaming "we just had this map!!"
Some good points being raised in this. But I personally think the amended maps are part of UKMD. It adds an individuality to the games that you will not get anywhere else. It unique and with this it should stay part of our community. As for rotation and which maps we want, there will be hundreds of ideas for this when we have hundreds of members. It will all come down to Moggie's thoughts on this when he returns from his hols, all we can do his present him with some ideas for what we think. Me, I'd most defo have the dust maps still, but just ensure they don't follow each other, theres plenty of choices out there that we've all played and i'm sure we can all add an opinion for them. So lets keep this thread going, and if you have ideas, thoughts or anything constructive on this subject that should and is quite important to the whole UKMD community get it written down in here!
"My classmates would copulate with anything that moved, but I never saw any reason to limit myself. Emo Philips.
Nades [UKMD wrote ... ] Why dont you just add RTV to the main server, then if enough people think that a certain map is poo or been on to long it can be changed without an Admins interference. Should solve every problem quoted above, as long as people dont vote 1!!
RTV would be useless on our main server. Too many people for one. For instance: 60 people playing at a peak time. Glass has just come on, and 22 people don't like it. With RTV they can change the map, without consideration to the other people. . . Next point: On EVERY server, you get n00bs who say rtv after about 3 rounds because they didn't get any kills. . . I can personally say that really annoys me. . . Next: You're going to get loads of people who like one specific map (for instance Dust2), and will play that continually (i know a fair few people who would play on that map 24/7). Where's the originality in that?
Sorry i seemed to go on a rant. . . I just find it's better without rtv tbh. .
"We are one, after all, you and I. Together we suffer, together exist, and forever will recreate each other." - Pierre Teilhard De Chardin
The thing that I notice most, late in the night/early morning, is that a map will come on and 30 secs later the server is almost empty The map that this happens on varies, but is usually one of the less well known maps (e.g. vegas). Is there any way to track user connections/disconnections to see which map/s gain/lose players? I haven't noticed it as much during the days and evenings, so maybe a late night/early morning rotation and a "peak hours" rotation system could work?
|UKMD| MoggieX wrote ...
An ickle pair of bollocks!
Matt
Spyro wrote ...
Hahaha I imagined that and now everyone is looking at me strange because I laughed
I like the idea of 20 minute map times a lot. For example I'm quite happy to play glass for 15 minutes even tho I don't like the map. If a map comes on for 50 minutes I'm not in the mood for, I'm gone in 30 secs. That's one of the reasons I'm gun gaming it so much at the moment. (Altho gun game rocks) Variety is the spice of life!
could also have just a vote to extend after 20 mins too, just incase people are really enjoying the map, ofcourse have no as 1 and yes as 2 to avoid noobyness, maybe for another 10 mins otherwise just change to the next map in rotation
Point well raised dunk, agree completely with the statements of map rotation, ive found myself constantly having to switch servers as there is a clear lack of variation
1 added note that a couple of raised previously is the bringin back of good ode cpl_mill, i understand the problem with spawn points but, back when i was a fledgling nab (a year ago) this was one of the main maps on the main server and it got me really into ukmd!
saw this plug in which seems to offer the variety that we crave (ie player count, map repeats)
maybe moggs can comment on it when he comes back from hols
That, is rather ingenius! Was looking through the comments, and it appears that it is top quality. . One or two problems with a few bugs, but nothing major. . Looks sound. .
[ Edited Thu Aug 28 08, 09:24AM ]
"We are one, after all, you and I. Together we suffer, together exist, and forever will recreate each other." - Pierre Teilhard De Chardin
I would love to see de_cbble. Love that map. But yes, whatever I'm happy, just as long as something is done with the rotation. When a dust map comes on right after another dust map, that's my que to exit *whips scarf round his neck*.
-link from dec which is a dynamic map rotation plugin, changes next map automatically to depend of number of players/time of day
-link from dunk which is a dynamic voting system which changes vote options based on the number of players and time of day
both have their pros and cons but both provide decent options.
and then the main points from reading through the posts seem to be shorter map times and a system to keep the next map suitable based on the servers conditions and preferebly not dust map followed by dust map.