| The United Kingdoms Largest CSS & Team Fortress Gaming Community | UKmanDown :: Forums :: Other Source & Non Source Based Games :: Random Games |
|
<< Previous thread | Next thread >> |
Tom Clancy's EndwarSubscribe to this thread:
|
||
|
Moderators: |UKMD| MoggieX, |UKMD| CAWA
|
|
| Author | Post | ||
| |UKMD| Bourne |
| ||
n00b meistro![]() ![]() ![]() Registered Member #347 Joined: Tue Aug 28 07, 04:04PMYour Location: Bourneshire Posts: 6015 | Looks pretty sweet. Tome clancy game where you control an army, which you can do so by talking on the mic! "True to the Tom Clancy’s video games’ tradition of innovation and excellence, Tom Clancy’s EndWar is an all-new breed of strategy game. Designed from the ground up for consoles, it is a fusion of next-gen. technology, superior design and first-class production values.2020, with resources growing scarce every nation must look after themselves. Tensions between the US, Europe and Russia are near a breaking point. One spark will ignite the war to end all wars. ENDWAR lets players experience this geopolitical epic in two distinct phases: A chillingly realistic vision of World War 3, in the fashion of the best techno-thrillers… Set in 2020, Tom Clancy’s EndWar explores a full-scale land war between superpowers. While the narrative engrosses the player in a massive global conflict, with battles taking place in American and European heartlands, on 40 real-life recognizable battlefields including Washington D.C., Paris and Moscow. Tom Clancy’s EndWar exploits the capabilities of next-generation consoles to deliver production values comparable to the best action titles, rendering the chaos and grandeur of tactical combat more vividly than any game before it. The game's intense depiction of land warfare never overwhelms the player because Tom Clancy’s EndWar’s console-based design and interface empowers him to constantly maintain situational awareness and execute orders with the dispatch of a tactical genius. Simplicity ensures that success depends on tactical decision-making, not manual dexterity. In every way possible, Tom Clancy’s EndWar is designed for maximum replayability. " [ Edited Tue Nov 18 08, 07:47PM ] ![]() | ||
| Back to top | | ||
| generalskarr |
| ||
Come to the dark side, we have cookies![]() ![]() Registered Member #1488 Joined: Tue Oct 28 08, 10:15PMPosts: 137 | i had the game for a while, and its a great game in my opinion but the voice command doesn't work sometimes though ![]() ![]() | ||
| Back to top | | ||
| |UKMD| Bourne |
| ||
n00b meistro![]() ![]() ![]() Registered Member #347 Joined: Tue Aug 28 07, 04:04PMYour Location: Bourneshire Posts: 6015 | Sounds cool then! Well, apart from the voice thingy not working but I can always shout down the mic ![]() | ||
| Back to top | | ||
| |UKMD| Eðen |
| ||
![]() ![]() ![]() Registered Member #579 Joined: Tue Dec 11 07, 05:30PMYour Location: Under your Bed Posts: 451 | not sure of the point of a game where you tell it what to do, why not try having a conversation with someone My mum used to shout at the tv when she was watching a film, maybe thats where they got the idea from.... | ||
| Back to top | | ||